![Godot 4 beta 16 : AnimatedSprite2D animation_finished signal maybe not emited - Godot Community Forums Godot 4 beta 16 : AnimatedSprite2D animation_finished signal maybe not emited - Godot Community Forums](https://godotforums.org/assets/files/2023-01-28/1674932443-966859-godot4-b16-mtcm3-issue-explosionanim2.png)
Godot 4 beta 16 : AnimatedSprite2D animation_finished signal maybe not emited - Godot Community Forums
![AnimationPlayer not emiting animation_finished for queued animations · Issue #27509 · godotengine/godot · GitHub AnimationPlayer not emiting animation_finished for queued animations · Issue #27509 · godotengine/godot · GitHub](https://user-images.githubusercontent.com/778778/55233045-9942ba00-5227-11e9-9ca0-c1f092726c47.png)
AnimationPlayer not emiting animation_finished for queued animations · Issue #27509 · godotengine/godot · GitHub
![How to interrupt looping animation while allowing it to complete current iteration - Godot Engine - Q&A How to interrupt looping animation while allowing it to complete current iteration - Godot Engine - Q&A](https://i.imgur.com/a48SWd4.png?1)
How to interrupt looping animation while allowing it to complete current iteration - Godot Engine - Q&A
![can i have some help please! i am making a top down 2d rpg and i have just finished coding all the attack animations but now when every i swing my sword can i have some help please! i am making a top down 2d rpg and i have just finished coding all the attack animations but now when every i swing my sword](https://preview.redd.it/5bv738zlv7g51.png?width=640&crop=smart&auto=webp&s=21d3ceda2658170d175d7ae30ac4fdf3e6ccf2d2)